Race
Golem
The wall. Nearly four times Human Defense and double the Life Force, at 60 Haste and zero crit.
Artificial beings of immense durability, Golems are slow but nearly indestructible. Cannot land critical hits; precision and ferocity are removed.
Base attributes
Life Force195
Strength15
Sorcery0
Defense120
Golem Prime reaches 728 Life Force and 230 Defense — the highest in the game by a wide margin.
Race passives
Crit Restriction
Retaliation (reflects 18%, 25s cooldown)
Second Wind (heals 32.5% below 20% HP over 15s)
Life Force growth ×1.3
Attribute progression
Base → Final, across all 6 forms
| Attribute | Base | Tier 1 | Tier 2 | Final |
|---|---|---|---|---|
| Life Force | 195 | 263.25 / 253.5 | 355.39 / 329.55 | 728.54 |
| Strength | 15 | 15.75 / 16.5 | 16.54 / 18.15 | 21.78 |
| Sorcery | 0 | 0 / 0 | 0 / 0 | 0 |
| Defense | 120 | 138 / 129 | 158.7 / 138.68 | 230.12 |
| Haste | 60 | 66 / 66 | 72.6 / 72.6 | 94.38 |
| Precision | 0 | 0 / 0 | 0 / 0 | 0 |
| Ferocity | 0 | 0 / 0 | 0 / 0 | 0 |
| Stamina | 14 | 15.4 / 15.4 | 16.94 / 16.94 | 22.02 |
| Flow | 3.5 | 3.85 / 3.85 | 4.24 / 4.24 | 5.51 |
| Discipline | 0 | 0 / 0 | 0 / 0 | 0 |
Evolution chain
All 6 forms
Tier 1
Tier 2