suitev12.6.0Sep 16, 2026
The Combat Skill Tree, Life Steal rework and XP retirement
Every class gets an allocatable Class Skill Tree on the official server, Life Steal becomes flat level-scaled healing, and the level-difference XP multiplier is retired.
- Class Skill Tree: primary tiers at prestige 0 / 5 / 10 / 15 / 20, a levelable secondary class from prestige 25, STRIKE / SHIELD / SOUL paths that pay up to +60% for committing.
- New class: Gunslinger, with guns and rifles as its identity. Arcanist loses rifles; Marksman gets a deliberately weak gun ladder.
- Life Steal heals a flat amount that scales per level, on one shared half-second cooldown across every source.
- Normal dungeons pay XP live instead of banking it; the level-difference XP multiplier is gone inside 20 levels.
- Raid party HP scaling settles at 75% per extra player; raid defense re-tiered across every raid.
- Your web profile now shows each character's skill tree build.
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