Endless Leveling Core

Healing Aura

TriggersPulses on a timer

Funds a party heal-over-time out of your own mana and stamina — sustaining it costs you resources.

Strongest winsTwo sources do not add. Only the single strongest one applies.

This is a flag passive — its value is an on/off switch, not a magnitude, so a second source of it adds nothing.

  • Party members only; unaffiliated players nearby receive nothing.
  • Pauses after you take damage.
  • Your own share is reduced relative to what allies receive.
  • Removed on the official server for both Priest and Bard — Endless Skills replaces it with hotkey healing.

How it reads on each carrier

6 distinct readings

10 carriers ship this passive, resolving into 6 distinct values depending on which one carries it.

Party heal aura

Effect
Heals the party from mana + stamina
Scope
Party-only, radius-scaled
Self effectiveness
+25%

Party heal aura

Effect
Heals the party from mana + stamina
Scope
Party-only, radius-scaled
Self effectiveness
+25%

Party heal aura

Effect
Heals the party from mana + stamina
Scope
Party-only, radius-scaled
Self effectiveness
+25%

Party heal aura

Effect
Heals the party from mana + stamina
Scope
Party-only, radius-scaled
Self effectiveness
+25%

Party heal aura

Effect
Heals the party from mana + stamina
Scope
Party-only, radius-scaled
Self effectiveness
+25%

Party heal aura

Effect
Heals the party from mana + stamina
Scope
Party-only, radius-scaled
Self effectiveness
+25%