Endless Leveling Core
Healing Aura
TriggersPulses on a timer
Funds a party heal-over-time out of your own mana and stamina — sustaining it costs you resources.
Strongest winsTwo sources do not add. Only the single strongest one applies.
This is a flag passive — its value is an on/off switch, not a magnitude, so a second source of it adds nothing.
- Party members only; unaffiliated players nearby receive nothing.
- Pauses after you take damage.
- Your own share is reduced relative to what allies receive.
- Removed on the official server for both Priest and Bard — Endless Skills replaces it with hotkey healing.
How it reads on each carrier
6 distinct readings
10 carriers ship this passive, resolving into 6 distinct values depending on which one carries it.
Party heal aura
- Effect
- Heals the party from mana + stamina
- Scope
- Party-only, radius-scaled
- Self effectiveness
- +25%
Party heal aura
- Effect
- Heals the party from mana + stamina
- Scope
- Party-only, radius-scaled
- Self effectiveness
- +25%
Party heal aura
- Effect
- Heals the party from mana + stamina
- Scope
- Party-only, radius-scaled
- Self effectiveness
- +25%
Party heal aura
- Effect
- Heals the party from mana + stamina
- Scope
- Party-only, radius-scaled
- Self effectiveness
- +25%
Party heal aura
- Effect
- Heals the party from mana + stamina
- Scope
- Party-only, radius-scaled
- Self effectiveness
- +25%
Party heal aura
- Effect
- Heals the party from mana + stamina
- Scope
- Party-only, radius-scaled
- Self effectiveness
- +25%