Endless Leveling Core
Ravenous Strike
TriggersOn every landed hit
Heals you for a flat amount plus a share of Strength and Sorcery each time you connect.
DiminishingTwo sources combine as 1−(1−a)(1−b), so each extra source is worth less than the last: it can approach 100% but never reach it.
- Applied before percentage healing bonuses, so it benefits less from healing amplification than lifesteal does.
How it reads on each carrier
4 distinct readings
6 carriers ship this passive, resolving into 4 distinct values depending on which one carries it.
On-hit heal: 10, rising with your level
- On-hit heal
- 10 per hit at level 1, rising as you level
- Level scaling
- +0.16 per level, plus another 10 every 50 levels
- Stat scaling
- Grows with the square root of your bonus Strength and Sorcery
- Note
- Added to healing from your damaging hits Life Steal can proc once every 0.5s
On-hit heal: 14, rising with your level
- On-hit heal
- 14 per hit at level 1, rising as you level
- Level scaling
- +0.22 per level, plus another 14 every 50 levels
- Stat scaling
- Grows with the square root of your bonus Strength and Sorcery
- Note
- Added to healing from your damaging hits Life Steal can proc once every 0.5s
On-hit heal: 18, rising with your level
- On-hit heal
- 18 per hit at level 1, rising as you level
- Level scaling
- +0.3 per level, plus another 18 every 50 levels
- Stat scaling
- Grows with the square root of your bonus Strength and Sorcery
- Note
- Added to healing from your damaging hits Life Steal can proc once every 0.5s
On-hit heal: 25, rising with your level
- On-hit heal
- 25 per hit at level 1, rising as you level
- Level scaling
- +0.4 per level, plus another 25 every 50 levels
- Stat scaling
- Grows with the square root of your bonus Strength and Sorcery
- Note
- Added to healing from your damaging hits Life Steal can proc once every 0.5s
