Endless Leveling Core
True Edge
TriggersOn every hit
Converts part of every hit into true damage, which ignores armour and defence completely. Applies to abilities as well as basic attacks.
Strongest winsTwo sources do not add. Only the single strongest one applies.
- Only the level difference between you and the target reduces it — no amount of armour does.
- Against monsters the true portion is capped, and that cap scales with your level.
- Mutually exclusive with True Bolts; if a build somehow has both, True Bolts wins.
How it reads on each carrier
5 distinct readings
5 carriers ship this passive, resolving into 5 distinct values depending on which one carries it.
Pierces defense (+10% of every hit)
- Bonus true damage
- +10% of pre-defense damage on EVERY hit — basic attacks and abilities alike
- Note
- Ignores armor and defense entirely; only level difference reduces it
Pierces defense (+12% of every hit)
- Bonus true damage
- +12% of pre-defense damage on EVERY hit — basic attacks and abilities alike
- Note
- Ignores armor and defense entirely; only level difference reduces it
Pierces defense (+14% of every hit)
- Bonus true damage
- +14% of pre-defense damage on EVERY hit — basic attacks and abilities alike
- Note
- Ignores armor and defense entirely; only level difference reduces it
Pierces defense (+16% of every hit)
- Bonus true damage
- +16% of pre-defense damage on EVERY hit — basic attacks and abilities alike
- Note
- Ignores armor and defense entirely; only level difference reduces it
Pierces defense (+18% of every hit)
- Bonus true damage
- +18% of pre-defense damage on EVERY hit — basic attacks and abilities alike
- Note
- Ignores armor and defense entirely; only level difference reduces it