Yordle · Tier 1

Yordle Trickster

A chaotic damage dealer who weaponizes speed and critical force to dismantle enemies before they react.

Requirement

Prestige 5 · Haste 150, Sorcery 150

Attributes

Life Force67.6
Strength0
Sorcery43.45
Defense6.45
Haste117.7
Precision14.4
Ferocity11.04
Stamina13.53
Flow34.65
Discipline0

Passives

  • Swiftness0.08 · 5s · max 5 stacks

    +8% speed (5 stacks, 5s)

    Effect
    +8% movement speed per stack
    Stacks
    Up to 5 stacks, each lasting 5s

    How it works

    Triggers: On kill

    Each kill adds a movement-speed stack; stacks expire individually on their own timers, so sustained killing keeps you fast and a lull bleeds the stacks off one by one.

    Strongest winsTwo sources do not add. Only the single strongest one applies.

  • Charge Rate+200%

    +200% charge rate

    Effect
    +200% special-ability charge rate

    How it works

    Triggers: Whenever signature energy is gained

    Rides on top of your normal signature-energy gain: each time the stat ticks up, this adds a bonus slice of that gain. It accelerates charging rather than generating charge on its own.

    DiminishingTwo sources combine as 1−(1−a)(1−b), so each extra source is worth less than the last — it can approach 100% but never reach it.

    • Does nothing while you are not gaining energy — it is a multiplier on income, not a trickle.
  • Innate Attribute Gain×1

    +1 per level

    Per level
    +1

    How it works

    Triggers: Always active

    The workhorse stat passive — it is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.

    Adds upTwo sources of this passive add together.

    • Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.