Skirmisher
Duelist
A mobile duelist who dances between sword and spear strikes.
How classes play in the downloadable mod, with only Endless Leveling Core installed. There are no active abilities: a class is a stat and weapon identity whose passives fire on their own. Endless Skills is not part of the public download.
This is how Duelist plays with only Endless Leveling Core installed: no active abilities, and its passives fire on their own. On the official server Endless Skills adds 4 hotkey abilities.
Changed on the official server
On the official server these passives are removed, because Endless Skills abilities cover the same job.
- Blade Dance5s · max 8 stacks
+1% haste + +2% damage per stack (8 max)
- Haste
- +1% haste per stack (scales basestat haste)
- Damage
- +2% damage per stack
- Stacks
- Up to 8 stacks, each lasting 5s
- Trigger
- On hit
How it works
Triggers: On hit
Builds stacks that grant both haste and bonus damage as you keep connecting, each stack expiring on its own timer.
Strongest winsTwo sources do not add. Only the single strongest one applies.
- Removed on the official server: Endless Skills replaces it with the Duelist's hotkey ability.
Tier progression
Available from the start
- Blade Dance5s · max 8 stacks
+1% haste + +2% damage per stack (8 max)
- Haste
- +1% haste per stack (scales basestat haste)
- Damage
- +2% damage per stack
- Stacks
- Up to 8 stacks, each lasting 5s
- Trigger
- On hit
How it works
Triggers: On hit
Builds stacks that grant both haste and bonus damage as you keep connecting, each stack expiring on its own timer.
Strongest winsTwo sources do not add. Only the single strongest one applies.
- Removed on the official server: Endless Skills replaces it with the Duelist's hotkey ability.
- Innate Attribute Gain×0.1
+0 per level
- Per level
- +0
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
- Innate Attribute Gain×0.54
+1 per level
- Per level
- +1
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
- Innate Attribute Gain×2.4
+2 per level
- Per level
- +2
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
Prestige 5
- Blade Dance5s · max 8 stacks
+1% haste + +3% damage per stack (8 max)
- Haste
- +1% haste per stack (scales basestat haste)
- Damage
- +3% damage per stack
- Stacks
- Up to 8 stacks, each lasting 5s
- Trigger
- On hit
How it works
Triggers: On hit
Builds stacks that grant both haste and bonus damage as you keep connecting, each stack expiring on its own timer.
Strongest winsTwo sources do not add. Only the single strongest one applies.
- Removed on the official server: Endless Skills replaces it with the Duelist's hotkey ability.
- Innate Attribute Gain×0.14
+0 per level
- Per level
- +0
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
- Innate Attribute Gain×0.69
+1 per level
- Per level
- +1
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
- Innate Attribute Gain×2.91
+3 per level
- Per level
- +3
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
Prestige 10
- Blade Dance5s · max 8 stacks
+2% haste + +3% damage per stack (8 max)
- Haste
- +2% haste per stack (scales basestat haste)
- Damage
- +3% damage per stack
- Stacks
- Up to 8 stacks, each lasting 5s
- Trigger
- On hit
How it works
Triggers: On hit
Builds stacks that grant both haste and bonus damage as you keep connecting, each stack expiring on its own timer.
Strongest winsTwo sources do not add. Only the single strongest one applies.
- Removed on the official server: Endless Skills replaces it with the Duelist's hotkey ability.
- Innate Attribute Gain×0.18
+0 per level
- Per level
- +0
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
- Innate Attribute Gain×0.81
+1 per level
- Per level
- +1
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
- Innate Attribute Gain×3.43
+3 per level
- Per level
- +3
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
Prestige 15
- Blade Dance5s · max 8 stacks
+2% haste + +4% damage per stack (8 max)
- Haste
- +2% haste per stack (scales basestat haste)
- Damage
- +4% damage per stack
- Stacks
- Up to 8 stacks, each lasting 5s
- Trigger
- On hit
How it works
Triggers: On hit
Builds stacks that grant both haste and bonus damage as you keep connecting, each stack expiring on its own timer.
Strongest winsTwo sources do not add. Only the single strongest one applies.
- Removed on the official server: Endless Skills replaces it with the Duelist's hotkey ability.
- Innate Attribute Gain×0.24
+0 per level
- Per level
- +0
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
- Innate Attribute Gain×0.96
+1 per level
- Per level
- +1
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
- Innate Attribute Gain×3.94
+4 per level
- Per level
- +4
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
Prestige 20
- Blade Dance5s · max 8 stacks
+2% haste + +4% damage per stack (8 max)
- Haste
- +2% haste per stack (scales basestat haste)
- Damage
- +4% damage per stack
- Stacks
- Up to 8 stacks, each lasting 5s
- Trigger
- On hit
How it works
Triggers: On hit
Builds stacks that grant both haste and bonus damage as you keep connecting, each stack expiring on its own timer.
Strongest winsTwo sources do not add. Only the single strongest one applies.
- Removed on the official server: Endless Skills replaces it with the Duelist's hotkey ability.
- Innate Attribute Gain×0.3
+0 per level
- Per level
- +0
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
- Innate Attribute Gain×1.08
+1 per level
- Per level
- +1
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
- Innate Attribute Gain×4.46
+4 per level
- Per level
- +4
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.




