BattleMage
Necromancer
A dark spellcaster who channels forbidden arcane force through staves.
How classes play in the downloadable mod, with only Endless Leveling Core installed. There are no active abilities: a class is a stat and weapon identity whose passives fire on their own. Endless Skills is not part of the public download.
This is how Necromancer plays with only Endless Leveling Core installed: no active abilities, and its passives fire on their own. On the official server Endless Skills adds 4 hotkey abilities.
Changed on the official server
On the official server these passives are removed, because Endless Skills abilities cover the same job.
- Army of the Dead
Undead allies (up to 2)
- Base summons
- 1
- Cap
- Up to 2 summons
- Trigger
- On hit
- Lifetime
- 20s each
- Cooldown
- 20s per summon
- Inheritance
- +40% of your stats
How it works
Triggers: On hit, spawning summons over time
Builds a standing skeleton escort as you fight. The summons inherit a share of your stats, leash to you, and expire on their own timers, and losing one temporarily raises your own damage, so an incomplete army is not purely a loss.
Strongest winsTwo sources do not add. Only the single strongest one applies.
- Removed on the official server: Endless Skills replaces it with the Necromancer's hotkey summon abilities.
Tier progression
Available from the start
- Army of the Dead
Undead allies (up to 2)
- Base summons
- 1
- Cap
- Up to 2 summons
- Trigger
- On hit
- Lifetime
- 20s each
- Cooldown
- 20s per summon
- Inheritance
- +40% of your stats
How it works
Triggers: On hit, spawning summons over time
Builds a standing skeleton escort as you fight. The summons inherit a share of your stats, leash to you, and expire on their own timers, and losing one temporarily raises your own damage, so an incomplete army is not purely a loss.
Strongest winsTwo sources do not add. Only the single strongest one applies.
- Removed on the official server: Endless Skills replaces it with the Necromancer's hotkey summon abilities.
- Grave Pact3
+3% damage dealt, 2% less damage taken per living summon
- Per living summon
- +3% damage dealt, 2% less damage taken
- Limit
- Counts up to 6 summons
- Innate Attribute Gain×3.15
+3 per level
- Per level
- +3
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
- Innate Attribute Gain×1.05
+1 per level
- Per level
- +1
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
- Innate Attribute Gain×0.6
+1 per level
- Per level
- +1
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
Prestige 5
- Army of the Dead
Undead allies (up to 4)
- Base summons
- 1
- Cap
- Up to 4 summons
- Trigger
- On hit
- Lifetime
- 30s each
- Cooldown
- 18s per summon
- Inheritance
- +45% of your stats
How it works
Triggers: On hit, spawning summons over time
Builds a standing skeleton escort as you fight. The summons inherit a share of your stats, leash to you, and expire on their own timers, and losing one temporarily raises your own damage, so an incomplete army is not purely a loss.
Strongest winsTwo sources do not add. Only the single strongest one applies.
- Removed on the official server: Endless Skills replaces it with the Necromancer's hotkey summon abilities.
- Grave Pact3.6
+3.6% damage dealt, 2.4% less damage taken per living summon
- Per living summon
- +3.6% damage dealt, 2.4% less damage taken
- Limit
- Counts up to 6 summons
- Innate Attribute Gain×3.82
+4 per level
- Per level
- +4
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
- Innate Attribute Gain×1.27
+1 per level
- Per level
- +1
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
- Innate Attribute Gain×0.75
+1 per level
- Per level
- +1
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
Prestige 10
- Army of the Dead
Undead allies (up to 6)
- Base summons
- 2
- Cap
- Up to 6 summons
- Trigger
- On hit
- Lifetime
- 40s each
- Cooldown
- 16s per summon
- Inheritance
- +50% of your stats
How it works
Triggers: On hit, spawning summons over time
Builds a standing skeleton escort as you fight. The summons inherit a share of your stats, leash to you, and expire on their own timers, and losing one temporarily raises your own damage, so an incomplete army is not purely a loss.
Strongest winsTwo sources do not add. Only the single strongest one applies.
- Removed on the official server: Endless Skills replaces it with the Necromancer's hotkey summon abilities.
- Grave Pact4.3
+4.3% damage dealt, 2.9% less damage taken per living summon
- Per living summon
- +4.3% damage dealt, 2.9% less damage taken
- Limit
- Counts up to 6 summons
- Innate Attribute Gain×4.5
+5 per level
- Per level
- +5
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
- Innate Attribute Gain×1.5
+2 per level
- Per level
- +2
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
- Innate Attribute Gain×0.9
+1 per level
- Per level
- +1
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
Prestige 15
- Army of the Dead
Undead allies (up to 8)
- Base summons
- 2
- Cap
- Up to 8 summons
- Trigger
- On hit
- Lifetime
- 50s each
- Cooldown
- 14s per summon
- Inheritance
- +55% of your stats
How it works
Triggers: On hit, spawning summons over time
Builds a standing skeleton escort as you fight. The summons inherit a share of your stats, leash to you, and expire on their own timers, and losing one temporarily raises your own damage, so an incomplete army is not purely a loss.
Strongest winsTwo sources do not add. Only the single strongest one applies.
- Removed on the official server: Endless Skills replaces it with the Necromancer's hotkey summon abilities.
- Grave Pact4.9
+4.9% damage dealt, 3.3% less damage taken per living summon
- Per living summon
- +4.9% damage dealt, 3.3% less damage taken
- Limit
- Counts up to 6 summons
- Innate Attribute Gain×5.17
+5 per level
- Per level
- +5
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
- Innate Attribute Gain×1.73
+2 per level
- Per level
- +2
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
- Innate Attribute Gain×1.05
+1 per level
- Per level
- +1
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
Prestige 20
- Army of the Dead
Undead allies (up to 10)
- Base summons
- 3
- Cap
- Up to 10 summons
- Trigger
- On hit
- Lifetime
- 60s each
- Cooldown
- 12s per summon
- Inheritance
- +60% of your stats
How it works
Triggers: On hit, spawning summons over time
Builds a standing skeleton escort as you fight. The summons inherit a share of your stats, leash to you, and expire on their own timers, and losing one temporarily raises your own damage, so an incomplete army is not purely a loss.
Strongest winsTwo sources do not add. Only the single strongest one applies.
- Removed on the official server: Endless Skills replaces it with the Necromancer's hotkey summon abilities.
- Grave Pact5.6
+5.6% damage dealt, 3.7% less damage taken per living summon
- Per living summon
- +5.6% damage dealt, 3.7% less damage taken
- Limit
- Counts up to 6 summons
- Innate Attribute Gain×5.85
+6 per level
- Per level
- +6
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
- Innate Attribute Gain×1.95
+2 per level
- Per level
- +2
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
- Innate Attribute Gain×1.2
+1 per level
- Per level
- +1
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.


