Dragonborn · Tier 2
Dragon Sentinel
A Dragon Guardian who has mastered the art of draconic endurance, becoming an immovable wall of scales and regenerative power.
Requirement
Prestige 10 · Life Force 225, Stamina 225
Attributes
Passives
- Second Wind+58% · below 30% · 15s · 40s cooldown
+58% heal below 30% HP (40s cd)
- Effect
- Restore +58% HP over 15s when below 30% HP
- Cooldown
- 40s
How it works
Triggers: When a hit would drop you below the threshold
Checks your predicted health after the incoming hit, not before, so it can catch a blow that would otherwise have killed you. The heal lands over time rather than instantly.
DiminishingTwo sources combine as 1−(1−a)(1−b), so each extra source is worth less than the last — it can approach 100% but never reach it.
- Because the heal is spread over its duration, sustained incoming damage can outpace it.
- With several sources the threshold, duration and cooldown are averaged rather than summed.
- Swiftness0.07 · 5s · max 5 stacks
+8% speed (5 stacks, 5s)
- Effect
- +8% movement speed per stack
- Stacks
- Up to 5 stacks, each lasting 5s
How it works
Triggers: On kill
Each kill adds a movement-speed stack; stacks expire individually on their own timers, so sustained killing keeps you fast and a lull bleeds the stacks off one by one.
Strongest winsTwo sources do not add. Only the single strongest one applies.
- Innate Attribute Gain×2
+2 per level
- Per level
- +2
How it works
Triggers: Always active
The workhorse stat passive — it is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
Other forms