Support
Bard
A wandering performer who weaves songs of healing and inspiration, bolstering allies through music.
How classes play in the downloadable mod, with only Endless Leveling Core installed. There are no active abilities: a class is a stat and weapon identity whose passives fire on their own. Endless Skills is not part of the public download.
This is how Bard plays with only Endless Leveling Core installed: no active abilities, and its passives fire on their own. On the official server Endless Skills adds 4 hotkey abilities.
Changed on the official server
On the official server these passives are removed, because Endless Skills abilities cover the same job.
- Healing Aura
Party heal aura
- Effect
- Heals the party from mana + stamina
- Scope
- Party-only, radius-scaled
- Self effectiveness
- +25%
How it works
Triggers: Pulses on a timer
Funds a party heal-over-time out of your own mana and stamina: sustaining it costs you resources.
Strongest winsTwo sources do not add. Only the single strongest one applies.
- Party members only; unaffiliated players nearby receive nothing.
- Pauses after you take damage.
- Your own share is reduced relative to what allies receive.
- Removed on the official server for both Priest and Bard: Endless Skills replaces it with hotkey healing.
- Buffing Aura
Party damage buff
- Effect
- Shares stamina-based bonus damage with the party
- Cap per ally
- +16%
- Self effectiveness
- +25%
How it works
Triggers: Pulses on a timer
Shares a stamina-funded damage buff with the party, folded into each ally's additive bonus-damage bucket, capped per ally.
Strongest winsTwo sources do not add. Only the single strongest one applies.
- Removed on the official server for both Bard and Magistrate: Endless Skills owns this effect entirely once installed.
Tier progression
Available from the start
- Healing Aura
Party heal aura
- Effect
- Heals the party from mana + stamina
- Scope
- Party-only, radius-scaled
- Self effectiveness
- +25%
How it works
Triggers: Pulses on a timer
Funds a party heal-over-time out of your own mana and stamina: sustaining it costs you resources.
Strongest winsTwo sources do not add. Only the single strongest one applies.
- Party members only; unaffiliated players nearby receive nothing.
- Pauses after you take damage.
- Your own share is reduced relative to what allies receive.
- Removed on the official server for both Priest and Bard: Endless Skills replaces it with hotkey healing.
- Buffing Aura
Party damage buff
- Effect
- Shares stamina-based bonus damage with the party
- Cap per ally
- +16%
- Self effectiveness
- +25%
How it works
Triggers: Pulses on a timer
Shares a stamina-funded damage buff with the party, folded into each ally's additive bonus-damage bucket, capped per ally.
Strongest winsTwo sources do not add. Only the single strongest one applies.
- Removed on the official server for both Bard and Magistrate: Endless Skills owns this effect entirely once installed.
- Innate Attribute Gain×1.75
+2 per level
- Per level
- +2
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
- Innate Attribute Gain×0.54
+1 per level
- Per level
- +1
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
Prestige 5
- Healing Aura
Party heal aura
- Effect
- Heals the party from mana + stamina
- Scope
- Party-only, radius-scaled
- Self effectiveness
- +25%
How it works
Triggers: Pulses on a timer
Funds a party heal-over-time out of your own mana and stamina: sustaining it costs you resources.
Strongest winsTwo sources do not add. Only the single strongest one applies.
- Party members only; unaffiliated players nearby receive nothing.
- Pauses after you take damage.
- Your own share is reduced relative to what allies receive.
- Removed on the official server for both Priest and Bard: Endless Skills replaces it with hotkey healing.
- Buffing Aura
Party damage buff
- Effect
- Shares stamina-based bonus damage with the party
- Cap per ally
- +32%
- Self effectiveness
- +25%
How it works
Triggers: Pulses on a timer
Shares a stamina-funded damage buff with the party, folded into each ally's additive bonus-damage bucket, capped per ally.
Strongest winsTwo sources do not add. Only the single strongest one applies.
- Removed on the official server for both Bard and Magistrate: Endless Skills owns this effect entirely once installed.
- Innate Attribute Gain×2.13
+2 per level
- Per level
- +2
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
- Innate Attribute Gain×0.69
+1 per level
- Per level
- +1
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
Prestige 10
- Healing Aura
Party heal aura
- Effect
- Heals the party from mana + stamina
- Scope
- Party-only, radius-scaled
- Self effectiveness
- +25%
How it works
Triggers: Pulses on a timer
Funds a party heal-over-time out of your own mana and stamina: sustaining it costs you resources.
Strongest winsTwo sources do not add. Only the single strongest one applies.
- Party members only; unaffiliated players nearby receive nothing.
- Pauses after you take damage.
- Your own share is reduced relative to what allies receive.
- Removed on the official server for both Priest and Bard: Endless Skills replaces it with hotkey healing.
- Buffing Aura
Party damage buff
- Effect
- Shares stamina-based bonus damage with the party
- Cap per ally
- +48%
- Self effectiveness
- +25%
How it works
Triggers: Pulses on a timer
Shares a stamina-funded damage buff with the party, folded into each ally's additive bonus-damage bucket, capped per ally.
Strongest winsTwo sources do not add. Only the single strongest one applies.
- Removed on the official server for both Bard and Magistrate: Endless Skills owns this effect entirely once installed.
- Innate Attribute Gain×2.5
+3 per level
- Per level
- +3
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
- Innate Attribute Gain×0.81
+1 per level
- Per level
- +1
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
Prestige 15
- Healing Aura
Party heal aura
- Effect
- Heals the party from mana + stamina
- Scope
- Party-only, radius-scaled
- Self effectiveness
- +25%
How it works
Triggers: Pulses on a timer
Funds a party heal-over-time out of your own mana and stamina: sustaining it costs you resources.
Strongest winsTwo sources do not add. Only the single strongest one applies.
- Party members only; unaffiliated players nearby receive nothing.
- Pauses after you take damage.
- Your own share is reduced relative to what allies receive.
- Removed on the official server for both Priest and Bard: Endless Skills replaces it with hotkey healing.
- Buffing Aura
Party damage buff
- Effect
- Shares stamina-based bonus damage with the party
- Cap per ally
- +64%
- Self effectiveness
- +25%
How it works
Triggers: Pulses on a timer
Shares a stamina-funded damage buff with the party, folded into each ally's additive bonus-damage bucket, capped per ally.
Strongest winsTwo sources do not add. Only the single strongest one applies.
- Removed on the official server for both Bard and Magistrate: Endless Skills owns this effect entirely once installed.
- Innate Attribute Gain×2.88
+3 per level
- Per level
- +3
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
- Innate Attribute Gain×0.96
+1 per level
- Per level
- +1
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
Prestige 20
- Healing Aura
Party heal aura
- Effect
- Heals the party from mana + stamina
- Scope
- Party-only, radius-scaled
- Self effectiveness
- +25%
How it works
Triggers: Pulses on a timer
Funds a party heal-over-time out of your own mana and stamina: sustaining it costs you resources.
Strongest winsTwo sources do not add. Only the single strongest one applies.
- Party members only; unaffiliated players nearby receive nothing.
- Pauses after you take damage.
- Your own share is reduced relative to what allies receive.
- Removed on the official server for both Priest and Bard: Endless Skills replaces it with hotkey healing.
- Buffing Aura
Party damage buff
- Effect
- Shares stamina-based bonus damage with the party
- Cap per ally
- +80%
- Self effectiveness
- +25%
How it works
Triggers: Pulses on a timer
Shares a stamina-funded damage buff with the party, folded into each ally's additive bonus-damage bucket, capped per ally.
Strongest winsTwo sources do not add. Only the single strongest one applies.
- Removed on the official server for both Bard and Magistrate: Endless Skills owns this effect entirely once installed.
- Innate Attribute Gain×3.25
+3 per level
- Per level
- +3
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
- Innate Attribute Gain×1.08
+1 per level
- Per level
- +1
How it works
Triggers: Always active
The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.
Adds upTwo sources of this passive add together.
- Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.


