Hytale races

All 12 races across 72 ascension forms. Pick a crest to read its statline and passives, walk its ascension chain, and share the link.

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Pick what you are

The 12 races

Race sets the starting statline and, at higher prestige, the ascension forms available. It has no bearing on which class you can pick. Walk a race's chain to watch its attributes climb.

1 / 12 · swipe or use the arrows

Ascended

Empowered by ancient sun rituals, Ascended are godlike warriors with immense physical might and durability.

A fully selectable base race, not just a Darkin ascension. Human-like durability with more Strength and Precision.

Ascension

Base

Tier 1

Tier 2

Final

Unlocks at: Available from the start

Ascended: attributes

Life Force98
Strength65
Sorcery15
Defense123.62
Haste90
Precision10
Ferocity7.7
Stamina10.5
Flow14
Discipline0

Bars are scaled against the highest value reached by any form of any race, so ascending visibly fills the track.

Ascended: passives

  • Charge Rate+70%

    +70% charge rate

    Effect
    +70% special-ability charge rate

    How it works

    Triggers: Whenever signature energy is gained

    Rides on top of your normal signature-energy gain: each time the stat ticks up, this adds a bonus slice of that gain. It accelerates charging rather than generating charge on its own.

    DiminishingTwo sources combine as 1−(1−a)(1−b), so each extra source is worth less than the last: it can approach 100% but never reach it.

    • Does nothing while you are not gaining energy: it is a multiplier on income, not a trickle.
  • Innate Attribute Gain×0.81

    +1 per level

    Per level
    +1

    How it works

    Triggers: Always active

    The workhorse stat passive. It is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.

    Adds upTwo sources of this passive add together.

    • Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.

Race is chosen independently of class: any of the 12 races can run any of the 20 classes, in either the primary or the secondary slot.

Ascension & race forms

Each race has 6 forms: a base form, two branches at tier 1, two more at tier 2, and one final form, 72 forms total across all 12 races. Reaching one is gated on prestige plus skill-stat minimums, not just hitting a level.

Tier 1

Prestige 5

Tier 2

Prestige 10

Final form

Prestige 20

The final forms, one per race: Human Emperor, Darkin Unbound, Vastaya Apex, Golem Prime, Celestial Supreme, Alpha Dragon, Iceborn Frostlord, Void Oblivion, Watcher Arbiter, Phantom King, Yordle Master and Ascended Divinity. Progress here runs alongside the leveling and prestige system, not on a separate clock.

Frequently asked questions

How many races are there in Hytale?

12. Each has 6 forms: a base form, two tier-1 branches, two tier-2 branches and a final form, for 72 race forms total. Progressing through them is gated on prestige and skill-stat minimums, not just time played.

What is race ascension?

Races ascend through their 6 forms at prestige gates: Tier 1 at Prestige 5, Tier 2 at Prestige 10, and the final form at Prestige 20, alongside skill-stat requirements. Each form raises the statline, so a final form is measurably stronger than the base race rather than a cosmetic title. Classes ascend on a separate five-tier ladder that shares the name.

What is the best race?

Race sets your starting attributes and your always-on passives, not which class you can play, so the pick is about the statline you want to lean on. Human is the generalist and best base XP earner, Darkin trades fragility for enormous Strength, Vastaya is the movement snowball, and Golem gives up crit entirely. Every race can run every class.

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