Skirmisher

Adventurer

A flexible pathfinder who blends martial training with survival instincts.

Tier progression

AdventurerBase

Available from the start

  • XP Bonus+8.75%

    +9% XP gain

    Effect
    +9% XP gain on kill

    How it works

    Triggers: On every kill that awards XP

    Multiplies XP at the moment it is awarded, in the same bucket as your Discipline bonus and Luck — all three sum into one multiplier rather than multiplying each other.

    Adds upTwo sources of this passive add together.

  • Charge Rate+35%

    +35% charge rate

    Effect
    +35% special-ability charge rate

    How it works

    Triggers: Whenever signature energy is gained

    Rides on top of your normal signature-energy gain: each time the stat ticks up, this adds a bonus slice of that gain. It accelerates charging rather than generating charge on its own.

    DiminishingTwo sources combine as 1−(1−a)(1−b), so each extra source is worth less than the last — it can approach 100% but never reach it.

    • Does nothing while you are not gaining energy — it is a multiplier on income, not a trickle.
  • Adrenaline+56% · below 20% · 2s · 30s cooldown

    +56% stamina below 20% stamina (30s cd)

    Effect
    Restore +56% stamina over 2s when below 20% stamina
    Cooldown
    30s

    How it works

    Triggers: When stamina drops below the threshold

    An emergency stamina refill on a cooldown, restoring over a short window rather than instantly.

  • Innate Attribute Gain×0.3

    +0 per level

    Per level
    +0

    How it works

    Triggers: Always active

    The workhorse stat passive — it is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.

    Adds upTwo sources of this passive add together.

    • Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
  • Innate Attribute Gain×0.49

    +0 per level

    Per level
    +0

    How it works

    Triggers: Always active

    The workhorse stat passive — it is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.

    Adds upTwo sources of this passive add together.

    • Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
Elite AdventurerElite

Prestige 3

  • XP Bonus+10.63%

    +11% XP gain

    Effect
    +11% XP gain on kill

    How it works

    Triggers: On every kill that awards XP

    Multiplies XP at the moment it is awarded, in the same bucket as your Discipline bonus and Luck — all three sum into one multiplier rather than multiplying each other.

    Adds upTwo sources of this passive add together.

  • Charge Rate+42.5%

    +43% charge rate

    Effect
    +43% special-ability charge rate

    How it works

    Triggers: Whenever signature energy is gained

    Rides on top of your normal signature-energy gain: each time the stat ticks up, this adds a bonus slice of that gain. It accelerates charging rather than generating charge on its own.

    DiminishingTwo sources combine as 1−(1−a)(1−b), so each extra source is worth less than the last — it can approach 100% but never reach it.

    • Does nothing while you are not gaining energy — it is a multiplier on income, not a trickle.
  • Adrenaline+68% · below 20% · 2s · 30s cooldown

    +68% stamina below 20% stamina (30s cd)

    Effect
    Restore +68% stamina over 2s when below 20% stamina
    Cooldown
    30s

    How it works

    Triggers: When stamina drops below the threshold

    An emergency stamina refill on a cooldown, restoring over a short window rather than instantly.

  • Innate Attribute Gain×0.39

    +0 per level

    Per level
    +0

    How it works

    Triggers: Always active

    The workhorse stat passive — it is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.

    Adds upTwo sources of this passive add together.

    • Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
  • Innate Attribute Gain×0.59

    +1 per level

    Per level
    +1

    How it works

    Triggers: Always active

    The workhorse stat passive — it is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.

    Adds upTwo sources of this passive add together.

    • Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
Master AdventurerMaster

Prestige 7

  • XP Bonus+12.5%

    +13% XP gain

    Effect
    +13% XP gain on kill

    How it works

    Triggers: On every kill that awards XP

    Multiplies XP at the moment it is awarded, in the same bucket as your Discipline bonus and Luck — all three sum into one multiplier rather than multiplying each other.

    Adds upTwo sources of this passive add together.

  • Charge Rate+50%

    +50% charge rate

    Effect
    +50% special-ability charge rate

    How it works

    Triggers: Whenever signature energy is gained

    Rides on top of your normal signature-energy gain: each time the stat ticks up, this adds a bonus slice of that gain. It accelerates charging rather than generating charge on its own.

    DiminishingTwo sources combine as 1−(1−a)(1−b), so each extra source is worth less than the last — it can approach 100% but never reach it.

    • Does nothing while you are not gaining energy — it is a multiplier on income, not a trickle.
  • Adrenaline+80% · below 20% · 2s · 30s cooldown

    +80% stamina below 20% stamina (30s cd)

    Effect
    Restore +80% stamina over 2s when below 20% stamina
    Cooldown
    30s

    How it works

    Triggers: When stamina drops below the threshold

    An emergency stamina refill on a cooldown, restoring over a short window rather than instantly.

  • Innate Attribute Gain×0.45

    +0 per level

    Per level
    +0

    How it works

    Triggers: Always active

    The workhorse stat passive — it is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.

    Adds upTwo sources of this passive add together.

    • Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
  • Innate Attribute Gain×0.7

    +1 per level

    Per level
    +1

    How it works

    Triggers: Always active

    The workhorse stat passive — it is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.

    Adds upTwo sources of this passive add together.

    • Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
Legendary AdventurerLegendary

Prestige 12

  • XP Bonus+14.37%

    +14% XP gain

    Effect
    +14% XP gain on kill

    How it works

    Triggers: On every kill that awards XP

    Multiplies XP at the moment it is awarded, in the same bucket as your Discipline bonus and Luck — all three sum into one multiplier rather than multiplying each other.

    Adds upTwo sources of this passive add together.

  • Charge Rate+57.5%

    +57% charge rate

    Effect
    +57% special-ability charge rate

    How it works

    Triggers: Whenever signature energy is gained

    Rides on top of your normal signature-energy gain: each time the stat ticks up, this adds a bonus slice of that gain. It accelerates charging rather than generating charge on its own.

    DiminishingTwo sources combine as 1−(1−a)(1−b), so each extra source is worth less than the last — it can approach 100% but never reach it.

    • Does nothing while you are not gaining energy — it is a multiplier on income, not a trickle.
  • Adrenaline+92% · below 20% · 2s · 30s cooldown

    +92% stamina below 20% stamina (30s cd)

    Effect
    Restore +92% stamina over 2s when below 20% stamina
    Cooldown
    30s

    How it works

    Triggers: When stamina drops below the threshold

    An emergency stamina refill on a cooldown, restoring over a short window rather than instantly.

  • Innate Attribute Gain×0.54

    +1 per level

    Per level
    +1

    How it works

    Triggers: Always active

    The workhorse stat passive — it is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.

    Adds upTwo sources of this passive add together.

    • Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
  • Innate Attribute Gain×0.81

    +1 per level

    Per level
    +1

    How it works

    Triggers: Always active

    The workhorse stat passive — it is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.

    Adds upTwo sources of this passive add together.

    • Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
Exalted AdventurerExalted

Prestige 18

  • XP Bonus+16.25%

    +16% XP gain

    Effect
    +16% XP gain on kill

    How it works

    Triggers: On every kill that awards XP

    Multiplies XP at the moment it is awarded, in the same bucket as your Discipline bonus and Luck — all three sum into one multiplier rather than multiplying each other.

    Adds upTwo sources of this passive add together.

  • Charge Rate+65%

    +65% charge rate

    Effect
    +65% special-ability charge rate

    How it works

    Triggers: Whenever signature energy is gained

    Rides on top of your normal signature-energy gain: each time the stat ticks up, this adds a bonus slice of that gain. It accelerates charging rather than generating charge on its own.

    DiminishingTwo sources combine as 1−(1−a)(1−b), so each extra source is worth less than the last — it can approach 100% but never reach it.

    • Does nothing while you are not gaining energy — it is a multiplier on income, not a trickle.
  • Adrenaline+104% · below 20% · 2s · 30s cooldown

    +104% stamina below 20% stamina (30s cd)

    Effect
    Restore +104% stamina over 2s when below 20% stamina
    Cooldown
    30s

    How it works

    Triggers: When stamina drops below the threshold

    An emergency stamina refill on a cooldown, restoring over a short window rather than instantly.

  • Innate Attribute Gain×0.6

    +1 per level

    Per level
    +1

    How it works

    Triggers: Always active

    The workhorse stat passive — it is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.

    Adds upTwo sources of this passive add together.

    • Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.
  • Innate Attribute Gain×0.91

    +1 per level

    Per level
    +1

    How it works

    Triggers: Always active

    The workhorse stat passive — it is how races and classes actually differ numerically, and it appears more than three hundred times across the trees. Each entry names one attribute and grants it automatically as you level, with no skill points spent.

    Adds upTwo sources of this passive add together.

    • Two delivery modes: most entries scale as a percentage of your race's base attribute, while entries flagged flat add a fixed amount after percentages are applied.