Gameplay Guide

Scuffed Holograms

Floating text, images, models and effects: live values and leaderboards, click and walk-in triggers, map markers and damage numbers.

Server AdminView the server operators side of Scuffed Holograms

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Holograms are signs, pictures, figures and effects that staff place in the world. They show text in colour, images and animated GIFs, 3D models, particle effects and live leaderboards. Some of them react when you click them or walk into them. Players do not create or edit holograms; this page covers what you will see and how to use them.

🛠️ Running a server? Requirements, staff commands, permissions and configuration live in the Scuffed Holograms server guide.


What holograms can show

KindWhat it looks like
TextUp to 15 lines of text in a custom font. Lines can be one colour, a gradient, a rainbow, or have different colours on different words.
Animated textA line can scroll, type itself out letter by letter, or cycle through rainbow colours. A line can also rotate between several alternative texts.
ImagesA flat picture hanging in the air. PNG, JPEG, BMP and animated GIF files are supported.
ModelsA 3D model standing in the world, such as a mannequin or a copy of a player's look, with held items and armour.
Particle effectsA looping vanilla or plugin particle effect at a fixed spot, optionally tinted.
LeaderboardsA text hologram whose lines are filled in from rankings (see below).

Staff can also add a glow, a tint, a visual overlay, a gentle up-and-down bob, a soft coloured light, a sound that plays when you click, and an icon on the world map.


Live values

Text in a hologram can contain values that update on their own:

ValueShows
Your nameYour own name, so each player sees a personal greeting.
Players onlineThe number of players on the server you are on.
Time and dateThe real-world time (hours and minutes) and date.
Your Endless Leveling statsYour level, XP, class and prestige, on servers running Endless Leveling.
Ranked playersThe name, level, prestige or score of whoever holds a given leaderboard place.

Servers that run PlaceholderAPI can also show any value that other mods provide through it.

Live values do not refresh every second. By default a hologram re-reads them about every two minutes, and staff can set a different interval per hologram.


Leaderboards

Leaderboard holograms list the top ten of a ranking. The rankings that exist out of the box are:

RankingCounts
Endless Leveling rankPlayers ordered by prestige first, then level. The default board shows each player's name, prestige and level.
PlaytimeTotal minutes played. A session is added to your total when you leave the server.
JoinsHow many times you have joined the server.

On a network where several servers share Endless Leveling profiles, the Endless Leveling board shows the same ranking everywhere, including players who are offline. Ranks refresh about every 30 seconds.

A hologram can also show the model of the player who currently holds a leaderboard place, such as a statue of the number one player. The statue changes when the standing changes. A ranked player only appears once the server has seen their look, which happens when they log in.


How holograms face you

ModeBehaviour
CenterAlways turns to face you, tilting up and down as well. The default.
HorizontalTurns to face you but stays upright.
FixedStays pointed in one direction. Images are visible from both sides.

A hologram is only drawn within its view distance (80 blocks by default) and only in the world where it was placed. Staff can also hide a hologram at certain hours of the in-game day, or hide it from players who lack a permission.


Clicking and walking into holograms

A hologram can be set up to run commands for you. There are two ways it fires:

TriggerHow it works
ClickAim at the hologram from within about 6 blocks and click, or press the use key on the prompt that appears over it.
Walk inStep into the hologram's area. It fires once when you enter, and fires again only after you leave and come back.

When it fires, the hologram can do any of the following, as configured by staff:

  • Run a command as you or as the server, for example opening a menu, teleporting you or giving a reward.
  • Send you a chat message.
  • Wait a few seconds before acting.
  • Roll a chance, so a click only sometimes gives a result.
  • Pick one outcome at random from several, rotate through a list of steps one click at a time, or follow a quest chain that moves to the next step as you finish each quest.
  • Play a sound.

Some holograms are limited so they cannot be abused:

LimitWhat you see
CooldownOn cooldown, wait 12s. appears when you click too soon. A cooldown can apply to one hologram or to every hologram. Walk-in holograms skip a cooled-down trigger without any message.
Use limitStaff can cap how many times each player may use a hologram. When you reach it you see that you have used it the maximum number of times.
Limit resetThe limit can be permanent, reset when the server restarts, reset a day after your last use, or reset each time you join.
PermissionA hologram can be restricted to a rank. If you lack the permission, clicking does nothing, and staff can hide the hologram from you completely.

Rank-based perks are possible too. Staff can give a rank a higher chance on a reward hologram, a higher use limit, or block a group from using holograms altogether.


Map markers

Staff can put a hologram on the world map with an icon (pin, dot, star, diamond, heart or shop) and a label. The marker shows on the map of the world the hologram is in, even when the hologram itself is out of view distance or hidden by its time-of-day schedule.


Damage numbers

The mod can replace the vanilla floating damage numbers server-wide. It is off by default. When staff turn it on, everyone sees the chosen style:

StyleLook
MapleStoryLarge orange numbers that pop in, rise and fade.
VanillaThe standard Hytale look.
MinimalMid-sized grey numbers that drift up and fade quickly.

Player Commands

Players have no commands for this mod. The /sch command is reserved for staff.