Gameplay Guide

Augments

Every augment in Endless Leveling — all five tiers, what each one does with its shipped numbers, and how you unlock, reroll and blacklist them.

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Augments are permanent passive upgrades. As you level and prestige, the game periodically offers you a hand of augments to choose from — pick one, and it stays with your character for good. Over a long career you end up with a stacked collection of Common and Utility augments plus one each of the rarer, unique tiers, and together they're a big part of what makes one character actually feel different from another.

You never grind for an augment offer directly. Every offer is unlocked by hitting a level or prestige milestone; the only randomness is which augments show up inside the offer you're handed.

The five tiers

Augments come in five tiers, and the tiers split cleanly into two behaviors:

TierStackable?
CommonYes — hold as many copies as you earn
UtilityYes — hold as many copies as you earn
EliteNo — one copy only
LegendaryNo — one copy only
MythicNo — one copy only

Common and Utility are the stackable tiers — every copy you pick adds on top of the ones you already have. Utility in particular is the dedicated resource-regen track: its augments are built around mana, stamina and other regenerating resources, and stacking more of them compounds that regen.

Elite, Legendary and Mythic are unique. You can hold exactly one of each augment in these tiers, so picking one from an offer is a real choice — and if you want to change your mind later, that's what rerolls and blacklists are for.

Pick your edge

The eighty-four augments

Augments are the cards you slot on top of your race and class. Search or filter by tier and trigger, then open one to see every resolved number the in-game tooltip shows.

Showing 84 of 84

These are the shipped default numbers straight out of the mod's configuration, and the per-augment stats in the browser above are generated directly from the same JSON the server runs.

How you unlock augments

Unlocks come from two tracks that run side by side: your player level, and your prestige count.

By player level

LevelTier unlocked
5Common
15Common
15Elite
30Legendary
35Common
45Common
50Mythic
50Utility

Common also has a recurring track on top of those fixed levels: starting at level 10, you unlock another Common offer every 10 levels, with no limit. Utility works the same way but slower — it begins at level 50, then recurs every 50 levels, and that interval grows by 10 levels for every 10 prestiges you've earned, up to a cap of a 100-level interval. Utility unlocks are unlimited, same as Common's recurring track.

By prestige

Prestiging grants its own set of unlocks, layered on top of the level track:

PrestigeTier grantedAlso requires
Every prestigeCommonLevel 1
1, 4, 7, 10EliteLevel 15
10LegendaryLevel 30
20MythicLevel 50

Rerolls and blacklists

A reroll throws out an offer and draws a new one for that tier. A blacklist permanently bans a specific augment from ever appearing in your offers again — useful once you know which unique augments you don't want.

Rerolls by prestige:

  • Elite — every prestige
  • Legendary — every 3rd prestige
  • Mythic — every 5th prestige
  • Utility — runs on its own fixed 50-level cadence rather than prestige

Blacklists by prestige:

  • Elite — prestiges 2, 4, 6, 8, 10, 12, 14, 16, 18 and 20
  • Legendary — prestige 5
  • Mythic — prestige 15

Common and Utility have no blacklist, since they're stackable — there's nothing to lock out.

Level context

The standard player level cap is 50, and the absolute cap — reachable through prestiging — is 250. Since Elite, Legendary and Mythic all require specific levels (15, 30 and 50 respectively), you'll have cleared every unique tier's level gate well before you're prestiging for the recurring unlocks above.


Want the full augment roster with exact numbers? See the Endless Leveling guide for the player-facing overview, or check out Races & Classes to see how augments fit into the rest of a build.